Project Osprey - Visual Development
Role: Art Director / Visual Development / 3D Artist / Concept Artist
Early visual exploration for an unannounced prototype.
The focus was on establishing direction from the ground up, defining the tone, mood, and overall visual language of the project. Work at this stage was exploratory, shaping how the world could feel before systems and content were fully defined.
Areas of exploration:
- visual identity and tone
- environment and composition
- lighting and atmosphere
- early asset and world building
This phase was about quickly finding the right direction and laying a foundation that could support the project as it evolves.